Glossary of cue sports terms

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Teamplaid:Short description Teamplaid:Cleanup HTML The following is a glossary of traditional English-language terms used in the three overarching Teamplaid:EnUici disciplines: Teamplaid:EnUici referring to the various Teamplaid:Glossary link internal games played on a Teamplaid:EnUici without Teamplaid:Glossary link internal; Teamplaid:EnUici, which denotes a host of games played on a table with six pockets; and Teamplaid:EnUici, played on a large pocket table, and which has a sport culture unto itself distinct from pool. There are also hybrid pocket/carom games such as Teamplaid:EnUici. Teamplaid:Horizontal TOC

Definitions and language

The term "Teamplaid:Glossary link internal" is sometimes used to refer to all of the cue sports, to a specific class of them, or to specific ones such as English billiards; this article uses the term in its most generic sense unless otherwise noted.

The labels "Teamplaid:EnUici" and "Teamplaid:EnUici" as applied to entries in this glossary refer to terms originating in the UK and also used in countries that were fairly recently part of the Teamplaid:EnUici and/or are part of the Teamplaid:EnUici, as opposed to Teamplaid:EnUici (and, often, Teamplaid:EnUici) terminology. The terms "American" or "US" as applied here refer generally to North American usage. However, due to the predominance of US-originating terminology in most internationally competitive pool (as opposed to snooker), US terms are also common in the pool context in other countries in which English is at least a minority language, and US (and borrowed French) terms predominate in carom billiards. Similarly, British terms predominate in the world of snooker, English billiards and blackball, regardless of the players' nationalities.

The term "blackball" is used in this glossary to refer to both Teamplaid:EnUici as played in the Commonwealth, as a shorthand. Blackball was chosen because it is less ambiguous ("eight-ball pool" is too easily confused with the related "Teamplaid:EnUici"), and blackball is globally standardized by an Teamplaid:EnUici-recognized Teamplaid:EnUici, the Teamplaid:EnUici (WPA); meanwhile, its ancestor, eight-ball pool, is largely a folk game, like North American Teamplaid:Glossary link internal, and to the extent that its rules have been codified, they have been done so by competing authorities with different rulesets. (For the same reason, the glossary's information on eight-ball and Teamplaid:EnUici draws principally on the stable WPA rules, because there are many competing amateur leagues and even professional tours with divergent rules for these games.)

Foreign-language terms are generally not within the scope of this list, unless they have become an integral part of billiards terminology in English (e.g. Teamplaid:Glossary link internal), or they are crucial to meaningful discussion of a game not widely known in the English-speaking world.

1–9

Teamplaid:Anchor Teamplaid:Glossary

Teamplaid:Term

See the Teamplaid:EnUici main article for the game sometimes called "one-cushion".

Teamplaid:Term

See the Teamplaid:EnUici main article for the game.

Teamplaid:Term

See the Teamplaid:EnUici main article for the game.

Teamplaid:Term

See the Teamplaid:EnUici main article for the game.

Teamplaid:Term

See the Teamplaid:EnUici main article for the game.

Teamplaid:Term

See the Teamplaid:EnUici main article for the formerly Italian, now internationally standardized game, or Teamplaid:EnUici for the five-pin traditional game of Denmark.

Teamplaid:Term

See the Teamplaid:EnUici sub-article for the game.

Teamplaid:Term

See the Teamplaid:EnUici main article for the game. See the Teamplaid:Glossary link internal entry, under the "Teamplaid:EnUici" section below, for the ball. See Teamplaid:EnUici for derivative uses.

Teamplaid:Term

See the Teamplaid:EnUici main article for the game. See the Teamplaid:Glossary link internal entry, under the "Teamplaid:EnUici" section below, for the ball.

Teamplaid:Term

See the Teamplaid:EnUici main article for the game sometimes called nine-pins.

Teamplaid:Term

See the Teamplaid:EnUici main article for the game.

Teamplaid:Term

In Teamplaid:EnUici, a total Teamplaid:Glossary link internal in which the Teamplaid:Glossary link internal starts with a Teamplaid:Glossary link internal. The break includes Teamplaid:Glossary link internal a Teamplaid:Glossary link internal counting as a Teamplaid:Glossary link internal and all 15 reds.

Teamplaid:Glossary end Teamplaid:Compact ToC

A

Teamplaid:Glossary

Teamplaid:Term

Used in Teamplaid:EnUici in reference to the position of the Teamplaid:Glossary link internal. It is above the Teamplaid:Glossary link internal if it is off-straight on the Teamplaid:Glossary link internal side of the imaginary line for a straight Teamplaid:Glossary link internal (e.g. "he'll want to finish above the Teamplaid:Glossary link internal in order to go into the Teamplaid:Glossary link internal and Teamplaid:Glossary link internal"). It is also common to use the term Teamplaid:Glossary link internal instead.[1]

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Used with an amount to signify Teamplaid:Glossary link internal to a tournament prize fund in addition to the amount accumulated from entry fees (e.g. "$500 added").[2]

Teamplaid:Term

Also ahead session. A Teamplaid:Glossary link internal format in which a player has to establish a lead of an agreed number of Teamplaid:Glossary link internal (Teamplaid:Glossary link internal) in order to win (e.g. in a ten ahead race a player wins when she/he has won ten more Teamplaid:Glossary link internal than the opponent).[1] Contrast Teamplaid:Glossary link internal.

Teamplaid:Term

An imaginary line drawn from the desired path an Teamplaid:Glossary link internal is to be sent (usually the center of a Teamplaid:Glossary link internal) and the center of the object ball.[3]

Teamplaid:Term

To Teamplaid:Glossary link internal a ball to a Teamplaid:Glossary link internal; such a ball may be said to be Anchored (British: Teamplaid:Glossary link internal). This term is largely obsolete Teamplaid:EnUici jargon.[1]Teamplaid:Rp

Teamplaid:Term

A type of Teamplaid:Glossary link internal used in Teamplaid:EnUici games. With one Teamplaid:Glossary link internal being Teamplaid:Glossary link internal (Teamplaid:Glossary link internal, British: Teamplaid:Glossary link internal) to a Teamplaid:Glossary link internal and the second object ball just slightly away from the cushion, the Teamplaid:Glossary link internal is gently grazed across the face of both balls, freezing the away ball to the rail and moving the frozen ball away the same distance its partner was previously, in an identical but reversed configuration, in position to be struck again by the cue ball from the opposite side to repeat this pattern, back and forth.[1]Teamplaid:Rp Compare Teamplaid:Glossary link internal.

Teamplaid:Term

A Teamplaid:Convert square box drawn on Teamplaid:EnUici in Teamplaid:EnUici, from the termination of a Teamplaid:Glossary link internal with the Teamplaid:Glossary link internal, thus defining a restricted space in which only three Teamplaid:Glossary link internal may be scored before one ball must be driven from the area. It developed to curtail the effectiveness of the Teamplaid:Glossary link internal, which in turn had been invented to thwart the effectiveness of Teamplaid:Glossary link internal in stopping long, repetitive runs using the Teamplaid:Glossary link internal.[1]

Teamplaid:Term

The angle at which a ball approaches a Teamplaid:Glossary link internal, as measured from the Teamplaid:EnUici to the cushion.[4]Teamplaid:Rp The phrase has been in use since as early as 1653.[1]

Teamplaid:Term

The angle from which a ball rebounds from a Teamplaid:Glossary link internal, as measured from the Teamplaid:EnUici to the cushion.[1][4]Teamplaid:Rp

Teamplaid:Term

In Teamplaid:EnUici and Teamplaid:EnUici, a Teamplaid:Glossary link internal situated in the Teamplaid:Glossary link internal of a pocket such that a/the Teamplaid:Glossary link internal cannot be struck directly.[1][5]Teamplaid:Rp Compare Teamplaid:Glossary link internal.

Teamplaid:Term

The extent to which the Teamplaid:Glossary link internal curves as a result of a Teamplaid:Glossary link internal or Teamplaid:Glossary link internal.

Teamplaid:Term

Teamplaid:Ghat The ball placed at the front of a group of Teamplaid:Glossary link internal Teamplaid:Glossary link internal (i.e., toward the Teamplaid:Glossary link internal and furthest from the racker), and in most games situated over the table's Teamplaid:Glossary link internal.[5]Teamplaid:Rp

Teamplaid:Term

In carom games, a shot in which in attempting to score, the cue ball contacts three or more Teamplaid:Glossary link internal, usually including both Teamplaid:Glossary link internal.[5]

Teamplaid:Term

Used in snooker to describe the path that the Teamplaid:Glossary link internal must take into and out of Teamplaid:Glossary link internal as a result of poor Teamplaid:Glossary link internal, specifically coming around the Teamplaid:Glossary link internal off 3 or more Teamplaid:Glossary link internal, normally on a shot on the Teamplaid:Glossary link internal to finish on a Teamplaid:Glossary link internal as a result of finishing Teamplaid:Glossary link internal on the blue.

Teamplaid:Glossary end Teamplaid:Compact ToC

B

Teamplaid:Glossary

Teamplaid:Term

Same as Teamplaid:Glossary link internal (verb).[1]

Teamplaid:Term

A Teamplaid:Glossary link internal in which if a line were drawn from the Teamplaid:Glossary link internal to the Teamplaid:Glossary link internal behind the targeted Teamplaid:Glossary link internal, perpendicular to that rail, the object ball would lie beyond the line with respect to the Teamplaid:Glossary link internal being targeted.[6]

Teamplaid:Term

Same as Teamplaid:Glossary link internal.

Teamplaid:EnUici Teamplaid:Term

Teamplaid:Ghat Same as Teamplaid:Glossary link internal. See illustration at Teamplaid:Glossary link internal. Contrast Teamplaid:Glossary link internal.

Teamplaid:Term

Chiefly British. Same as Teamplaid:Glossary link internal.

Teamplaid:Term

Teamplaid:Main A coarse woolen cloth used to cover billiard tables, usually green in colour. Sometimes called Teamplaid:EnUici, based on a similarity in appearance, though very different in makeup.[1]

Teamplaid:Term

The point, usually around 18 in. from the bottom of a Teamplaid:Glossary link internal, at which the cue will balance when resting on one hand.[1][5]Teamplaid:Rp

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Same as Teamplaid:Glossary link internal.

Teamplaid:Term

Also cue ball in-hand. The option of placing the Teamplaid:Glossary link internal anywhere on the table prior to shooting, in a game of Teamplaid:EnUici. Usually only available to a player when the opposing player has committed some type of Teamplaid:Glossary link internal under a particular game's rules[1][5]Teamplaid:Rp (cf. the Teamplaid:EnUici in Teamplaid:EnUici by way of comparison). See also Teamplaid:Glossary link internal for the Teamplaid:EnUici definition. A common variation, used in games such as Teamplaid:EnUici and often in Teamplaid:Glossary link internal, is ball-in-hand "behind the head string", also "behind the line" or "from the kitchen", meaning the ball-in-hand option is restricted to placement anywhere behind the Teamplaid:Glossary link internal, i.e., in the area of Teamplaid:EnUici known as the Teamplaid:Glossary link internal.

Teamplaid:Term

Teamplaid:Ghat Any legally strikeable ball on the table in snooker and generally British terminology.[5] For example, in Teamplaid:EnUici,[7] if a player is playing Teamplaid:Glossary link internal, any yellow ball (or any solid, from 1 to 7, if using a solids-and-stripes ball set) can be the ball-on until they are all Teamplaid:Glossary link internal, in which case the 8 ball is the ball-on. In Teamplaid:EnUici, at the beginning of a player's turn, unless all are already potted, any Teamplaid:Glossary link internal can be the ball-on.[1] Compare Teamplaid:Glossary link internal.

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

A collection bin mounted below the foot end of a table, to which balls potted in any pocket will return by means of gravity-assisted gutters or troughs running from each pocket opening to the bin; these are the ball-return mechanism, which may be internal to the table or an external gutter system. Ball returns have been in use since at least the 1700s. Pockets which simply collect balls are known as Teamplaid:Glossary link internal.[1] A table without a ball return may be called a "drop pocket table", while a table featuring a ball return may be called a "gully table".[5]Teamplaid:Rp Coin-operated Teamplaid:Glossary link internal have ball-return mechanisms that separate the Teamplaid:Glossary link internal from the Teamplaid:Glossary link internal so that the object balls are captured when pocketed until the game ends, then released when paid for again, while the cue ball is continually returned for continued play after Teamplaid:Glossary link internal. This type of table can use a variety of methods to distinguish the cue ball from object balls including the Teamplaid:Glossary link internal, the dense ceramic "Teamplaid:Glossary link internal" and the oversized "Teamplaid:Glossary link internal" ball. Ball return mechanisms have also been devised that use a smaller, lighter cue ball, instead of a magnetic or heavier one. There are tables that use optical sensors to distinguish a standard cue ball from object balls.[8] Some of them are also setup to return the 8 ball as well, so that pocketing it on the break does not end the game.

Teamplaid:Term

A derogatory term for a recreational or beginning player who "bangs" the balls without any thought for Teamplaid:Glossary link internal nor attempt to control the Teamplaid:Glossary link internal; also a reference to the predilection of beginners to often hit the cue ball far harder than necessary.[9] Compare British Teamplaid:Glossary link internal.

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Also bank. Shot in which an Teamplaid:Glossary link internal is driven to one or more rails prior to being Teamplaid:Glossary link internal (or in some contexts, prior to reaching its intended target; not necessarily a pocket). Sometimes "bank" is conflated to refer to Teamplaid:Glossary link internal as well, and in the UK it is often called a double.[1][5]Teamplaid:Rp

Teamplaid:Term

A rule variant common in Teamplaid:Glossary link internal versions of Teamplaid:EnUici, in which the 8-ball must be pocketed on a Teamplaid:Glossary link internal (generally this would either be accomplished via a bank shot proper or a Teamplaid:Glossary link internal); shooting the 8 straight in is a loss of game. Players may agree before the game begins to invoke this rule, or one player may challenge another player (who might accept or refuse) to conclude the game in this manner after it is already under way. Playing bank-the-8 can be considered rude if many other players are waiting to use the table, since it often makes the game last considerably longer. Often on bar tables three scratches determines a loss. The same with last-pocket.

Teamplaid:Term

Also bar league player. A player that predominantly plays in Teamplaid:EnUici/Teamplaid:EnUici, or is in a bar-based pool league. Often used pejoratively by Teamplaid:EnUici players to refer to a perceived lesser skill level of such players. See also Teamplaid:Glossary link internal, Teamplaid:Glossary link internal.

Teamplaid:Term

Teamplaid:Ghat Teamplaid:EnUici, almost always a variant of Teamplaid:EnUici, that is played by Teamplaid:Glossary link internal on a Teamplaid:Glossary link internal. Bar pool has rules that vary from region to region, sometimes even from venue to venue in the same city, especially in the U.S. Wise players thus ensure understanding of and agreement to the rules before engaging in a Teamplaid:Glossary link internal under bar rules. Typical differences between bar pool and tournament eight-ball are the lack of Teamplaid:Glossary link internal after a Teamplaid:Glossary link internal, the elimination of a number of fouls, and (with numbered ball sets) the requirement that most aspects of a shot be Teamplaid:Glossary link internal (including Teamplaid:Glossary link internal and other Teamplaid:Glossary link internal to be contacted) not just the Teamplaid:Glossary link internal and Teamplaid:Glossary link internal. Bar pool has evolved into this "nitpicky" version principally to make the games last longer, since bar pool is typically played on coin-operated tables that cost money per-game rather than per-hour. Competitive league pool played on bar tables, however, usually uses international, national or local/regional league rules, and is not what is usually meant by "bar pool". Not to be confused with the game of Teamplaid:EnUici.

Teamplaid:Term

Teamplaid:Ghat A distinctive size of pool table found in Teamplaid:EnUici/Teamplaid:EnUici/Teamplaid:EnUicis as well as various other venues such as Teamplaid:EnUicis and Teamplaid:EnUici at Teamplaid:EnUicis. These are smaller than the full-size tables found in Teamplaid:EnUici. While typical professional and competition tables are Teamplaid:Convert or Teamplaid:Convert, bar tables are typically Teamplaid:Convert In bars they are almost always coin-operated. Another distinguishing factor is the cue ball; these tables capture pocketed Teamplaid:Glossary link internal to remove them from play, but selectively return a Teamplaid:Glossary link internal cue ball. The cue balls are typically oversized or extra-dense so they can be mechanically separated. Because these cue balls do not play as competition cue balls (especially with regard to Teamplaid:Glossary link internal (due to their larger size) and Teamplaid:Glossary link internal/Teamplaid:Glossary link internal shots (due to their larger mass) respectively, they change the characteristics of the cue ball and are therefore deprecated by aficionados. Teamplaid:Glossary link internal). However, modern bar tables make use of a magnetic core with a regulation or near-regulation size and weight paired with a magnet mechanism within the table's Teamplaid:Glossary link internal system that separates out the cue ball without requiring cue ball characteristics that affect play.[10] Pool hall players complain also that the Teamplaid:Glossary link internal used on bar tables is often greatly inferior (in particular that it is "slow" and that Teamplaid:Glossary link internal does not "take" enough), and often find that the Teamplaid:Glossary link internal are not as responsive as they are used to.[1]

Teamplaid:Term

Also baulk area. In Teamplaid:EnUici, Teamplaid:EnUici, and Teamplaid:EnUici,[7] the area of the Teamplaid:Glossary link internal of the Teamplaid:EnUici that is between the Teamplaid:Glossary link internal and the Teamplaid:Glossary link internal, which houses Teamplaid:Glossary link internal and is somewhat analogous to the Teamplaid:Glossary link internal in American-style Teamplaid:EnUici.[1][5]Teamplaid:Rp

Teamplaid:Term

In Teamplaid:EnUici, any of the three Teamplaid:Glossary link internal that get Teamplaid:Glossary link internal on the Teamplaid:Glossary link internal.[1] The left-to-right Teamplaid:Glossary link internal, Teamplaid:Glossary link internal and Teamplaid:Glossary link internal order is the subject of the Teamplaid:EnUici phrase "God bless you".[11]Teamplaid:Rp

Teamplaid:Term

In Teamplaid:EnUici, the Teamplaid:Glossary link internal opposite the Teamplaid:Glossary link internal and bounded by the Teamplaid:Glossary link internal and Teamplaid:Glossary link internal (i.e. same as Teamplaid:Glossary link internal).[1]

Teamplaid:Term

Also baulk-line.[12]Teamplaid:Rp A straight line drawn 29 inches (73.66 cm) from the face of the Teamplaid:Glossary link internal on a standard 6 × 12 foot Teamplaid:EnUici Teamplaid:EnUici.[1] Its positioning varies on other sizes of tables. Baulk lines may also be drawn on Teamplaid:EnUici tables, and even British-style Teamplaid:EnUici tables. The baulk line is an integral part of Teamplaid:Glossary link internal. The baulk line's position is always determined by measurement from the baulk cushion, in contrast to the similar but different Teamplaid:Glossary link internal, the position of which is determined by the Teamplaid:Glossary link internal. Not to be confused with Teamplaid:Glossary link internal.

Teamplaid:Term

Same as Teamplaid:Glossary link internal (UK), Teamplaid:Glossary link internal (US).

Teamplaid:Term

Teamplaid:Ghat The Teamplaid:Glossary link internal, usually unmarked because of its obviousness at the intersection of the Teamplaid:Glossary link internal and Teamplaid:Glossary link internal. As such, it is also the middle of the flat side of Teamplaid:Glossary link internal. In snooker, same as Teamplaid:Glossary link internal.[11]Teamplaid:Rp[12]Teamplaid:Rp Compare Teamplaid:Glossary link internal.

Teamplaid:Term

The flat surface of a table, exclusive of the Teamplaid:Glossary link internal.[1][5]Teamplaid:Rp The bed is covered with Teamplaid:Glossary link internal like the cushions. The Teamplaid:Glossary link internal of the table consists of the bed except where the cushion overhangs the bed, i.e. it is all of the bed between the cushion Teamplaid:Glossary link internal. Quality beds are made of smooth-ground Teamplaid:EnUici, though very cheap tables may use Teamplaid:EnUici or Teamplaid:EnUici. The earliest beds were simply the surfaces of the wooden tables on which the game was played.

Teamplaid:Term

See Teamplaid:Glossary link internal.

Teamplaid:Term

Used in snooker in reference to the position of the Teamplaid:Glossary link internal. It is "below" the object ball if it is off-straight on the Teamplaid:Glossary link internal side of the imaginary line for a straight pot (e.g. he will want to finish below the Teamplaid:Glossary link internal in order to go into the Teamplaid:Glossary link internals). This may seem counterintuitive, see Teamplaid:Glossary link internal for an explanation.

Teamplaid:Term

Teamplaid:Ghat In Teamplaid:EnUici, to be shooting the striped Teamplaid:Glossary link internal (Teamplaid:Glossary link internal) of balls (9 through 15); "you're big, remember", "you're big balls" or "I've got the big ones".[1] Compare Teamplaid:Glossary link internal, Teamplaid:Glossary link internal, Teamplaid:Glossary link internal, Teamplaid:Glossary link internal; contrast Teamplaid:Glossary link internal. Not to be confused with the carom billiards concept of a Teamplaid:Glossary link internal.

Teamplaid:Term

A Teamplaid:EnUici metaphor, it refers to an object ball positioned and being approached in such a manner that a near miss will rebound off a cushion and still score. It is as if the ball were larger than normal, making it easier to contact. Normally a ball a couple inches from a rail is a big ball, but only if being approached from an angle and if all the prerequisite rails have already been contacted. A ball near a corner can effectively be a foot wide. Not to be confused with the eight-ball term "the big balls". In older British usage the concept was referred to as "large ball".[1] See also "Teamplaid:Glossary link internal".

Teamplaid:Term

A Teamplaid:EnUici and occasionally Teamplaid:EnUici term (inherited from carom billiards by way of "Teamplaid:Glossary link internal", above), it is a metaphor for a shot that is very difficult to miss pocketing for any of a number of reasons, most commonly either because the object ball is positioned such that a near miss on one side of it will likely cause the cue ball to rebound into the object ball off the rail and pocket it anyway, or another ball is positioned such that if the target ball does not go straight in, it is still likely to go in off the other ball in a Teamplaid:Glossary link internal. It is as if the pocket, for this one shot, had become larger. The term can also refer to the angle of shot toward a pocket, especially a side pocket; the pocket is said to be "bigger", for example, on a shot that is only a 5-degree angle away from straight on, than on a 45-degree angle shot which is much more likely to hit one of the cushion points and bounce away.

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Teamplaid:EnUiciAlso pool spectacles, snooker specs, etc. Teamplaid:EnUici specially made for Teamplaid:EnUici, with tall lenses, set unusually high, so that when the head is lowered over the Teamplaid:EnUici for aiming, with the nose pointing downward, the eyes can still look through the lenses instead of over them. They are especially popular among Teamplaid:EnUici players (notably, 1985 World Champion Teamplaid:EnUici).

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

The marked Teamplaid:Glossary link internal on a Teamplaid:EnUici at which the Teamplaid:Glossary link internal is placed. On tournament-size tables, it is Teamplaid:Frac inches (324 mm) from the Teamplaid:Glossary link internal, on the Teamplaid:Glossary link internal.[12]Teamplaid:Rp That is, it is between the top cushion and the Teamplaid:Glossary link internal.

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Any very difficult shot that must be made under pressure.[13]

Teamplaid:Term Teamplaid:Ghat Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

The marked Teamplaid:Glossary link internal on a Teamplaid:EnUici at which the Teamplaid:Glossary link internal is placed. Regardless of table size, it is at the lengthwise and widthwise centre of the table (i.e. it is the same as the Teamplaid:Glossary link internal.[12]Teamplaid:Rp

Teamplaid:Term

The useless but common practice of contorting one's body while a shot is in play, usually in the direction one wishes a ball or balls to travel, as if in the vain hope that this will influence the balls' trajectories; the term is considered humorous.[1] See also Teamplaid:Cuegloss.

Teamplaid:Term

Teamplaid:Ghat The bottle used in various games to hold numbered Teamplaid:Glossary link internal, it is employed to assign random spots to players in a roster (such as in a tournament), or to assign random balls to players of a game (such as in Teamplaid:EnUici and Teamplaid:EnUici).[1][5]

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Chiefly British: The Teamplaid:Glossary link internal on the Teamplaid:Glossary link internal. Also known as the Teamplaid:Glossary link internal, especially in Teamplaid:EnUici. Compare Teamplaid:Glossary link internal (U.S.); contrast Teamplaid:Glossary link internal.

Teamplaid:Term

Chiefly British: The Teamplaid:Glossary link internal at the Teamplaid:Glossary link internal of the Teamplaid:EnUici. Traditionally this is the rail on which the table manufacturer's logo appears. Also known as the Teamplaid:Glossary link internal, especially in Teamplaid:EnUici. Compare Teamplaid:Glossary link internal (U.S.); contrast Teamplaid:Glossary link internal.

Teamplaid:Term

Teamplaid:Ghat Same as Teamplaid:Glossary link internal, i.e. Teamplaid:Glossary link internal (UK), Teamplaid:Glossary link internal (US). Contrast Teamplaid:Glossary link internal. See illustration at Teamplaid:Glossary link internal.

Teamplaid:Term

A type of Teamplaid:Glossary link internal formed between the thumb and forefinger, creating a loop for the Teamplaid:EnUici to pass through. Principally used in Teamplaid:EnUici, the term is Teamplaid:EnUici for 'curled'.[14]

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Same as Teamplaid:EnUici (chiefly British).

Teamplaid:Term

Also break and run out. Chiefly American: In Teamplaid:EnUici, when a player Teamplaid:Glossary link internal the Teamplaid:Glossary link internal Teamplaid:Glossary link internal, Teamplaid:Glossary link internal at least one ball on the break, and commences to Teamplaid:Glossary link internal the remaining object balls without the opponent getting a Teamplaid:Glossary link internal at the table. Hyphenated when used as an adjective or compound noun instead of a verbal phrase. See also Teamplaid:Glossary link internal, Teamplaid:Glossary link internal.

Teamplaid:Term Teamplaid:Defn Teamplaid:Term

Teamplaid:EnUici In Teamplaid:EnUici (EPBF) Teamplaid:EnUici, the break box is a zone in the "Teamplaid:Glossary link internal" of the Teamplaid:Glossary link internal (British: Teamplaid:Glossary link internal) of the Teamplaid:EnUici, from which the Teamplaid:Glossary link internal must be taken with the Teamplaid:Glossary link internal,[15][16] not unlike Teamplaid:Glossary link internal zone used in Teamplaid:EnUici, Teamplaid:EnUici and Teamplaid:EnUici. The break box consists of the middle 50% of the kitchen area, delimited latitudinally by the Teamplaid:Glossary link internal (British: Teamplaid:Glossary link internal) and Teamplaid:Glossary link internal (not the Teamplaid:Glossary link internal), and longitudinally by two parallel lines drawn (on the cloth, or more often imaginarily) from the head rail Teamplaid:Glossary link internal that are closest to the Teamplaid:Glossary link internal Teamplaid:Glossary link internal, out to the head string (see illustration to the right) on either side. This departure from Teamplaid:EnUici World Standardised Rules defeats the common break-from-the-side-rail technique for pocketing the 9 ball to win the game on the break; while 9 ball breaks are still possible, they are much more difficult under this rule.[15] This EPBF Euro-Tour requirement was added in 2008 to the Europe vs. US Teamplaid:EnUici team event, the Teamplaid:EnUici, but has not otherwise been seen much by non-Europeans Teamplaid:As of

Teamplaid:Term

To take one's two-piece Teamplaid:EnUici apart. When done before a game's conclusion, it may indicate that the game is conceded.[1] Different leagues have different rules on this matter.

Teamplaid:Term

Either the player's hand or a Teamplaid:Glossary link internal used to support the shaft end of the cue stick during a shot. Also the particular hand formation used for this purpose (there are many).[1][5]

Teamplaid:Term

The hand used by a player as a Teamplaid:Glossary link internal during a normal shot that does not involve a Teamplaid:Glossary link internal. The bridge hand is usually a player's non-dominant hand.[1]

Teamplaid:Term

Also the brown. In Teamplaid:EnUici, the highest-value Teamplaid:Glossary link internal, worth four points.[11]Teamplaid:Rp It is placed on the Teamplaid:Glossary link internal.[11]Teamplaid:Rp[12]Teamplaid:Rp In some (especially American) snooker ball sets, it is numbered "4" on its surface.

Teamplaid:Term

The Teamplaid:Glossary link internal (often not marked) on a Teamplaid:EnUici at which the Teamplaid:Glossary link internal is placed. Regardless of table size, it is the middle point of the Teamplaid:Glossary link internal.[11]Teamplaid:Rp[12]Teamplaid:Rp I.e., it is the same as the Teamplaid:Glossary link internal.[12]Teamplaid:Rp The left-to-right order of the Teamplaid:Glossary link internal, brown and Teamplaid:Glossary link internal is the subject of the Teamplaid:EnUici phrase "God bless you".[11]Teamplaid:Rp

Teamplaid:Term

The bumper on the bottom of a cue, usually made from rubber, which insulates the Teamplaid:Glossary link internal from contact with the floor and greatly reduces noise. The bumper was first patented in 1880.[1]

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Named after their innovator, legendary cuemaker Teamplaid:EnUici, Bushka rings are decorative bands of material incorporated into pool cues, commonly just above the Teamplaid:Glossary link internal area, in the form of ebony and ivory blocks, or sometimes other materials, alternating in a checked pattern.[17]

Teamplaid:Term

Collusion between matchplay opponents who prearrange who will win a match on which other people's money is wagered, in order to guarantee a payday.[1]

Teamplaid:Term Teamplaid:Defn Teamplaid:Term

A protective cap mounted on the end of the Teamplaid:Glossary link internal of a cue.

Teamplaid:Term

A Teamplaid:Glossary link internal bead on a Teamplaid:Glossary link internal.[18]

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Teamplaid:Term

A player's auction at a pool tournament. Each player is called and players and spectators bid on the player. The highest bidder(s) pays their bid to the calcutta, and by doing so invest in that player's success. If a player wins or places in the tournament, those who "bought" the player receive a percentage of the total calcutta payout, usually tracking the percentage payout of the tournament prize fund. Typically, players have the option of purchasing half of themselves when the high bid is won by a third party. Like Teamplaid:Glossary link internal and Teamplaid:Glossary link internal, usually not capitalized.

Teamplaid:Term

Any instance of a player having to say what they are about to do. For example, in Teamplaid:EnUici a player must call the pocket in which a ball is intended to be potted. More formal terms, used in rule books and instructional materials, include Teamplaid:Glossary link internal and Teamplaid:Glossary link internal. Contrast Teamplaid:Glossary link internal, Teamplaid:Glossary link internal.

Teamplaid:Term

Teamplaid:Ghat Applies specifically to games that enforce "Teamplaid:Cuegloss/call-safe" rules, which require the player to either call the ball and pocket, or call a Teamplaid:Cuegloss on every shot. After a legal shot, where a called ball is not pocketed as designated, the incoming player has the option to pass the shot back to the player who missed the called shot. If a player calls "safe", then after a legal shot, the incoming player must accept the next shot, and may not pass the shot back to the player who called "safe".[19] A call-shot/call-safe Teamplaid:EnUici example: Player A calls the Teamplaid:Cuegloss, the 3 ball in this case, in the corner pocket but misses the shot. The Teamplaid:Cuegloss rolls down table and comes to rest behind the 5 ball leaving no clear path to the 3 ball for the incoming player B. Since player A did not call "safe", incoming player B may elect to pass the shot back to player A (who must shoot).

Teamplaid:Term

Teamplaid:Ghat Describes any game in which during normal play a player must call the ball to be hit and the intended pocket; "eight-ball is a call-shot game."[5] Sometimes referred to as "call[ed]-pocket", "Teamplaid:Glossary link internal rules", etc., to distinguish it from the common North American Teamplaid:Glossary link internal practice of requiring every aspect of shots to be called, such as Teamplaid:Glossary link internal, Teamplaid:Glossary link internal, and Teamplaid:Glossary link internal to be contacted (this is sometimes also ambiguously referred to as "call-shot", but more accurately termed "call-everything" or "call-it-all"). Commonly in bar rules terminology, call-shot indicates how the shot will be made as compared to call-pocket which means simply that the ball must go into that pocket, details unnecessary. Though in games with called shots technically require all shots to be called, obvious shots are seldom actually called, though such implied called shits must still be made. See also Teamplaid:Glossary link internal.

Teamplaid:Term

The ball designated by a player to be pocketed on a shot.[5]

Teamplaid:Term

The pocket designated by a player to which a ball is to be shot.[5]

Teamplaid:Term

British/Australian and sometimes Canadian term for Teamplaid:Glossary link internal. Formerly (19th century) sometimes spelled canon.[20]

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Short for Teamplaid:Glossary link internal.[18]

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Teamplaid:Empty section

Teamplaid:Term

See Teamplaid:Glossary link internal.

Teamplaid:Term

Teamplaid:EnUici is a table-top game of India, sometimes played with a small Teamplaid:EnUici though more often with the fingers, in which small disks are slid on a game board to knock other disks into pockets cut into the corners of the board. It is ancestral to several other games, including Teamplaid:EnUici, Teamplaid:EnUici, Teamplaid:EnUici, Teamplaid:EnUici, and Teamplaid:EnUici.

Teamplaid:Term

See Teamplaid:Glossary link internal.

Teamplaid:Term

Also centre spot, . The spot (usually unmarked, except in Teamplaid:EnUici)[12]Teamplaid:Rp at the geometric center of the Teamplaid:Glossary link internal of the table.[5] It lies at the intersection of the Teamplaid:Glossary link internal and Teamplaid:Glossary link internal. In Teamplaid:EnUici, it is more commonly known as the Teamplaid:Glossary link internal[12]Teamplaid:Rp Uncommonly it is also called the Teamplaid:Glossary link internal.

Teamplaid:Term Teamplaid:Defn Teamplaid:EnUici Teamplaid:Term

In the UK, one of the two Teamplaid:Glossary link internal one either side of a Teamplaid:EnUici, Teamplaid:EnUici or Teamplaid:EnUici table halfway up the Teamplaid:Glossary link internal. They are cut shallower than Teamplaid:Glossary link internal because they have a 180 degree aperture, instead of 90 degrees. Also sometimes called a middle pocket. These terms are not generally used in the US, where Teamplaid:Glossary link internal prevails.

Teamplaid:Term

Teamplaid:Main Also century break. In Teamplaid:EnUici, Teamplaid:EnUici and other British usage, a Teamplaid:Glossary link internal of 100 points or more, which involves Teamplaid:Glossary link internal at least 26 balls consecutively, in snooker, but can be earned via a combination of scoring techniques in English billiards, etc. A century also means scoring 100+ points in a single turn in Teamplaid:EnUici. A century of centuries is the achievement of 100 or more century breaks in a career, a feat Teamplaid:EnUici. See also Teamplaid:Glossary link internal.

Teamplaid:Term

A powdered substance placed on a Teamplaid:EnUici's Teamplaid:Glossary link internal to increase its Teamplaid:EnUici and thereby decrease slippage between the tip and Teamplaid:Glossary link internal. Cue "chalk" is not Teamplaid:EnUici (Teamplaid:EnUici), but a compound of Teamplaid:EnUici and Teamplaid:EnUici. Chalk is sold in compressed, dyed (commonly blue) cubes wrapped on five sides with a paper label, and is applied (properly) in a manner similar to lipstick on the mouth. Chalk is essential to shots involving Teamplaid:Glossary link internal; failure to use it frequently during a game is likely to lead to Teamplaid:Glossary link internal.[1]Teamplaid:Rp Modern cue chalk was co-invented by pro player Teamplaid:EnUici and engineer Teamplaid:EnUici.[21][22] See also Teamplaid:Glossary link internal, often incorrectly referred to as "Teamplaid:Glossary link internal".

Teamplaid:Term

The inability of some players to stop gambling once they have lost money because they "have" to get their money back.

Teamplaid:Term

To aim at an object ball such that it will enter one side or the other, rather than the center, of a pocket (and possibly striking the Teamplaid:Glossary link internal of the pocket then rebounding into the pocket). This permits the cue ball to strike the object ball at a different contact point than the most obvious one. Cheating the pocket is employed for Teamplaid:Glossary link internal, to allow a ball to pass another partially obscuring the path to the pocket, and to prevent Teamplaid:Glossary link internal on dead-straight shots in cases where draw is not desirable (or may not be dependable, e.g. because of distance from the pocket or Teamplaid:Glossary link internal).[23] The amount of pocket cheatability available varies widely by game, due to equipment differences. Teamplaid:EnUici has wide and thus very "cheatable" pockets, while Teamplaid:EnUici and Teamplaid:EnUici have pockets barely wide enough to admit a ball and therefore little room for error or for pocket-cheating.

Teamplaid:Term

also checkside or check is a type of Teamplaid:Glossary link internal imparted to the Teamplaid:Glossary link internal to make it rebound from a Teamplaid:Glossary link internal at a shallower angle than it would if the spin had not been used. Normally played when the natural angle is no good to the player for the next shot.[1]Teamplaid:Rp

Teamplaid:Term

Sometimes known as a "Chesney Allen", a slight indentation in the table's slate which can add behavioral aspects to any ball passing over it. Tables containing a chesney are legal for match play, but are generally avoided by serious and professional players.

Teamplaid:Term

Teamplaid:EnUici A situation where the Teamplaid:Glossary link internal is directly in front of another ball in the line of the shot such that the player is Teamplaid:Glossary link internal by it, having to Teamplaid:Glossary link internal over it awkwardly with the likelihood of a Teamplaid:Glossary link internal looming if the object ball is inadvertently touched.[24] The term is most common in the game of Teamplaid:EnUici but is used in US parlance.

Teamplaid:Term

Known as a Teamplaid:Glossary link internal in British terminology. A type of Teamplaid:Glossary link internal used in Teamplaid:EnUici games. With one object ball Teamplaid:Glossary link internal (British: Teamplaid:Glossary link internal) to a Teamplaid:Glossary link internal and the second object ball a few inches away from the cushion, the cue ball is gently rebounded off the frozen ball not moving it, but with just enough speed to meet the other object ball which rocks in place, but does not change position. Developed to thwart the restrictions emplaced by the Teamplaid:Glossary link internal.[11]Teamplaid:Rp[25]

Teamplaid:Term

To commit errors while shooting, especially at the Teamplaid:Glossary link internal, due to pressure.[1]Teamplaid:Rp See also Teamplaid:Glossary link internal, Teamplaid:Glossary link internal.

Teamplaid:Term

To play a shot with the stroke and speed that makes it easiest to pocket the object ball, even at the expense of sacrificing position.[6]

Teamplaid:Term

To maneuver a ball on a shot so that it will be favorably positioned for later play into a particular pocket, even at the expense of sacrificing position or the inning to achieve that result.[6]

Teamplaid:Term

To play a shot using a more difficult application of stroke and speed to achieve a certain desired position for the next shot, even at the expense of or sharply increasing the likelihood of a miss.[6]

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

In Teamplaid:EnUici and British Teamplaid:EnUici, the successful Teamplaid:Glossary link internal of all object Teamplaid:Glossary link internal in a single Teamplaid:Glossary link internal. A player is said to have "cleared up" or to have "cleared the table". Also, if a snooker player compiles a Teamplaid:Glossary link internal consisting of all 15 Teamplaid:Glossary link internal with Teamplaid:Glossary link internal, then the colours in sequence, this is known as a "total clearance". Compare Teamplaid:Glossary link internal.

Teamplaid:Term

Phenomenon where two balls, (usually the Teamplaid:Glossary link internal and an Teamplaid:Glossary link internal) have some foreign material (often residual Teamplaid:Glossary link internal or dirt picked up from unbrushed cloth) between them at the point of contact, resulting in the struck object ball being thrown offline from the expected trajectory, and often also affecting the post-impact path of the cue ball. A typical precaution against cling is to ask for the cue ball and/or object ball to be cleaned by the referee in order to remove chalk that is already on the ball prior to the shot. The table cloth should also be clean. However, no precaution can ward against cling resulting from chalk transferred from the cue tip to the cue ball during a single shot. Coincidental cling can therefore cause unpredictable play and occasionally lead to rudimentary shots being missed at even the highest levels of the game.[26] "Cling" (and derived words like "clung", "clinger", "clinging", etc.) may be used as a mass noun, less commonly as a count noun, as a verb, and rarely as an adjective ("cling is annoying", "two clings in one frame", "they clung", "unintentional cling shot", respectively). Also known as Teamplaid:Glossary link internal, or in the UK, Teamplaid:Glossary link internal (sense 2). See also Teamplaid:Glossary link internal, sense 2.

Teamplaid:Term

Also loop bridge. A bridge formed by the hand where a finger (normally the Teamplaid:EnUici) is curved over the cue stick and the other fingers are spread on the cloth providing solid support for the cue stick's direction. A closed bridge is less common in snooker play than in other games.[1]Teamplaid:RpCompare Teamplaid:Glossary link internal.

Teamplaid:Term

The Teamplaid:EnUici cloth covering the tables playing surface and rails, usually made from wool or a wool-nylon blend. In use since the 15th century, cloth is traditionally green-colored, chosen for its evocation of grass. Sometimes cloth is improperly referred to as "felt." The properties of the cloth used to cover a table, as well as environmental conditions that can affect it—notably humidity, the degree it has been stretched when installed, and its level of cleanness—have a profound effect on play.[1]Teamplaid:Rp See also Teamplaid:Glossary link internal.

Teamplaid:Term

Same as Teamplaid:Glossary link internal.

Teamplaid:Term

Two or more object balls that are touching or are close together. More rare uses of the term include the intended action of a Teamplaid:Glossary link internal, and a Teamplaid:Glossary link internal of points.[1]Teamplaid:Rp

Teamplaid:Term

Also cocked hat double. A term applied especially in Teamplaid:EnUici for a type of double off three cushions, e.g. around the Teamplaid:Glossary link internal and into a Teamplaid:Glossary link internal. Such a shot is very difficult to make and would not normally be played as anything more than a Teamplaid:Glossary link internal.

Teamplaid:Term

The protector of the Teamplaid:Glossary link internal of the Teamplaid:EnUici on the joint end of the Teamplaid:Glossary link internal and Teamplaid:Glossary link internal (i.e., the butt collar and shaft collar respectively). Most modern cues use collars of steel and/or other materials, but Teamplaid:EnUici cues usually have a collarless wood-on-wood joint,[27] as do "Teamplaid:Glossary link internal".

Teamplaid:Term

Teamplaid:Glossary link internal imparted to an Teamplaid:Glossary link internal by the friction from the hit of the Teamplaid:Glossary link internal during a Teamplaid:Glossary link internal.

Teamplaid:Term

Deflection of an object ball's path away from the impact line of a Teamplaid:Glossary link internal, caused by sliding friction between the cue ball and the object ball. One of the two types of Teamplaid:Glossary link internal.

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Also combination shot, combo. Any shot in which the cue ball contacts an object ball, which in turn hits one or more additional object balls (which in turn may hit yet further object balls) to send the last-hit object ball to an intended place, usually a pocket.[5] In the UK this is often referred to as a Teamplaid:Glossary link internal.

Teamplaid:Term

The point on each of two balls at which they touch at the moment of impact.[5]

Teamplaid:Term

A type of Teamplaid:Glossary link internal in the middle of a safety exchange that is not intended to put the opponent in a difficult situation regarding their next safety, but rather played so as to not leave an easy Teamplaid:Glossary link internal on. A typical example in Teamplaid:EnUici, which sees the most shots of this kind, is a slow Teamplaid:Glossary link internal into the Teamplaid:Glossary link internal.

Teamplaid:Term

When the corner lip of a pocket blocks the path of the cue ball from contacting an intended object ball. Interchangeable with "Teamplaid:Glossary link internal".[5]

Teamplaid:Term

Any of the four Teamplaid:Glossary link internal in each corner of a pool or Teamplaid:EnUici table. They have a 90 degree aperture and as such are cut deeper than center pockets, which have 180 degree apertures.

Teamplaid:Term

1.  A successful shot or score; more common in carom games.[5]
2.  The running score during a game Teamplaid:Glossary link internal where multiple successive points have been made.[5]

Teamplaid:Term

Similar to Teamplaid:Glossary link internal whereby a shot is played with seemingly no aim to a Teamplaid:Glossary link internal or Teamplaid:Glossary link internal but ends up with the desired outcome.

Teamplaid:Term

Teamplaid:Ghat Same as Teamplaid:Glossary link internal.

Teamplaid:Term

A type of Teamplaid:Glossary link internal shot used in Teamplaid:EnUici in which two coloured balls are positioned on either side of the mouth of a snooker table pocket but not touching and, thus placed, can be successively contacted and scored off over and over by the cue ball without moving them. The cradle cannon's first known use was by Walter Lovejoy in 1907. The unofficial record using the shot is held by Teamplaid:EnUici who in 1907, over the course of a month, scored 499,135 points using the cradle cannon before stopping without missing. This feat prompted the Billiards Association to outlaw the shot. The official record is held by William Cook with 42,746 points scored.[1]Teamplaid:Rp Compare Teamplaid:Glossary link internal.

Teamplaid:Term

Deviation of a ball from its initial direction of travel. Often the result of a poor-quality table and may be an artifact of the Teamplaid:Glossary link internal, the Teamplaid:Glossary link internal, a ball with uneven weight distribution, or simply the floor the table stands on being uneven. It should not be confused with the Teamplaid:Glossary link internal of the cloth.

Teamplaid:Term

A set of paired balls in the game of Teamplaid:EnUici that have a number value which combined equal 15. For example, the 8 ball and the 7 ball added together equal 15 and thus constitute one cribbage if pocketed in succession.[28]

Teamplaid:Term

Teamplaid:EnUici Also cross rake or jigger. A type of Teamplaid:Glossary link internal, with a straight Teamplaid:Glossary link internal and "x"-shaped head for resting the Teamplaid:Glossary link internal upon.

Teamplaid:Term

A bank shot that rebounds from a cushion into a corner pocket across the table.[5]

Teamplaid:Term

A British term describing a Teamplaid:Glossary link internal in which the Teamplaid:Glossary link internal crosses the future path of the Teamplaid:Glossary link internal. Such shots are usually played into a Teamplaid:Glossary link internal because there is the danger of a Teamplaid:Glossary link internal if played to a Teamplaid:Glossary link internal.

Teamplaid:Term

A bank shot that rebounds from a cushion and into a side pocket.[5]

Teamplaid:Term

The corner formed by the rails on a carom billiards table. In modern Teamplaid:EnUici rules, only three Teamplaid:Glossary link internal may be made while both Teamplaid:Glossary link internal are inside the boundaries of the crotch before one ball must be driven away. The boundaries of each of the four crotch areas are measured by drawing a line from the first Teamplaid:Glossary link internal on the Teamplaid:Glossary link internal to the second diamond on the Teamplaid:Glossary link internal.[5]

Teamplaid:Term

Teamplaid:Main The phenomenon that (Teamplaid:As of no first-time winner of the Teamplaid:EnUici has successfully defended the title the following year since it moved to the Teamplaid:EnUici in 1977.

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

Chiefly British: The posture and timing used by players on their shots, often indicative of how they play in their shot selection. A fast, natural player would tend to be more aggressive whereas a less naturally gifted player might have a slow action and tend to be more conservative on the table. It is widely thought that better snooker players get lower to the table with their chins on the Teamplaid:Glossary link internal, have a straight back leg, their elbow hinging in line with the shot, and a straight follow-through after the Teamplaid:Glossary link internal has been struck.Teamplaid:Citation needed

Teamplaid:Term

Also cue-ball, cueball. The Teamplaid:EnUici in nearly any Teamplaid:EnUici, typically white in color, that a player strikes with a Teamplaid:EnUici.[5] Sometimes referred to as the "white ball", "whitey" or "the rock".[29] For more information, see the Teamplaid:EnUici main article.

In Teamplaid:EnUici, the cue ball is usually red, but any ball can be used as a cue ball, with the exception of dynamic pyramid variant. Teamplaid:Term

See Teamplaid:Glossary link internal.

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

A chiefly British term describing the amount of control a player can retain when playing shots with heavy Teamplaid:Glossary link internal and great pace; "it took tremendous cue power to get onto the 2 ball having been relatively straight on the 1".

Teamplaid:Term Teamplaid:Defn Teamplaid:Defn Teamplaid:Term

A piece of stand-alone or "island" furniture designed to store Teamplaid:EnUicis and sometimes other accessories such as the Teamplaid:Glossary link internal (Teamplaid:Glossary link internal), Teamplaid:EnUici, Teamplaid:Glossary link internal, etc., when not in use. Contrast Teamplaid:Glossary link internal.

Teamplaid:Term

Also cue-stick, cuestick. Same as Teamplaid:Glossary link internal. Teamplaid:Main

Teamplaid:Term

Teamplaid:Details A material, usually leather, placed on the end of a cue stick which comes in contact with the cue ball.[5]

Teamplaid:Term

Same as Teamplaid:Glossary link internal. Compare Teamplaid:Glossary link internal.

Teamplaid:Term

A player of Teamplaid:EnUici.

Teamplaid:Term

The elastic bumpers mounted on all rails of a billiards table, usually made from rubber or synthetic rubber, from which the balls rebound.[5]

Teamplaid:Term

Technically, any shot that is not a center-to-center hit, but almost always employed when describing a shot that has more than a slight degree of angle.[5] For specific cushion parts, see: Teamplaid:Glossary link internal, Teamplaid:Glossary link internal, and Teamplaid:Glossary link internal.

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A term in Teamplaid:EnUici and other forms of Teamplaid:EnUici for a Teamplaid:Glossary link internal, sense 3: hitting an Teamplaid:Glossary link internal with Teamplaid:Glossary link internal; originally spelled the French way, Teamplaid:Lang into the late 19th century. In croquet, unlike similar games, this triggers a special situation, the croquet stroke: the shooter may take Teamplaid:Glossary link internal, placing their own ball against the opponent's ball that was struck, so that the balls are Teamplaid:Glossary link internal, then step on the player's own ball to keep it place or slow its movement, and strike it, sending most or all of the energy of the hit into the opponent ball, driving it far away, while leaving the player's own ball in place or rolling slowly to a desired location.[30]

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References

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Teamplaid:Cue sports nav Teamplaid:Glossaries of sports Teamplaid:Use British English


Teamplaid:EnUici Teamplaid:EnUici Teamplaid:EnUici Teamplaid:EnUici Teamplaid:EnUici Teamplaid:EnUici Teamplaid:EnUici Teamplaid:EnUici

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 1.22 1.23 1.24 1.25 1.26 1.27 1.28 1.29 1.30 1.31 1.32 1.33 1.34 1.35 1.36 Mearachd leis an tùs: Invalid <ref> tag; no text was provided for refs named TIEOB
  2. Teamplaid:Cite journal
  3. Teamplaid:Cite book
  4. 4.0 4.1 Mearachd leis an tùs: Invalid <ref> tag; no text was provided for refs named Knuchell
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 5.16 5.17 5.18 5.19 5.20 5.21 5.22 5.23 5.24 5.25 5.26 5.27 Mearachd leis an tùs: Invalid <ref> tag; no text was provided for refs named BCA
  6. 6.0 6.1 6.2 6.3 Teamplaid:Cite book
  7. 7.0 7.1 Mearachd leis an tùs: Invalid <ref> tag; no text was provided for refs named WEPFRules
  8. Teamplaid:Cite web
  9. Mearachd leis an tùs: Invalid <ref> tag; no text was provided for refs named tcom
  10. Teamplaid:Cite book
  11. 11.0 11.1 11.2 11.3 11.4 11.5 11.6 Mearachd leis an tùs: Invalid <ref> tag; no text was provided for refs named Shamos 1999
  12. 12.0 12.1 12.2 12.3 12.4 12.5 12.6 12.7 12.8 Mearachd leis an tùs: Invalid <ref> tag; no text was provided for refs named WPBSA 2011
  13. Teamplaid:EnUici broadcast of 2006 Teamplaid:EnUici (aired December 7, 2007). Teamplaid:EnUici vs. Teamplaid:EnUici. In-context commentary by pool pro Jerry Forsyth.
  14. Teamplaid:Cite book
  15. 15.0 15.1 Teamplaid:BDMag
  16. Teamplaid:BDMag
  17. Teamplaid:Cite book
  18. 18.0 18.1 Teamplaid:Cite journal Usage clearly demonstrated in context. NB: Each section of the newspaper page scans on this site can be clicked for a readable closeup.
  19. Teamplaid:Cite web
  20. Teamplaid:Cite book
  21. Teamplaid:Cite journal
  22. Teamplaid:US patent, March 9, 1897
  23. Teamplaid:Cite book
  24. Teamplaid:Cite book
  25. Teamplaid:Cite web The Shamos source is the authoritative one, but this site provides an animated illustration of precisely how the chuck nurse works.
  26. BBC Sport video investigating the cause of Teamplaid:Glossary link internal (a.k.a. Teamplaid:Glossary link internal or Teamplaid:Glossary link internal); retrieved 4 May 2007
  27. Mearachd leis an tùs: Invalid <ref> tag; no text was provided for refs named Kilby 2009
  28. Teamplaid:Cite book
  29. Teamplaid:EnUici re-broadcast of the Teamplaid:EnUici 9-Ball Championship, final (aired August 12, 2012, 1:00 p.m.). Teamplaid:EnUici and Teamplaid:EnUici vs. Teamplaid:EnUici and Teamplaid:EnUici. In-context commentary at 18 min. in by pro and pool and billiards writer Jerry Forsyth: "He left the rock in a perfect line."
  30. Teamplaid:Cite book